Warner Bros.

Movies and TV have a notoriously tough time depicting video games. They tend toward presenting games as either generic arcade titles or as impossibly full-featured virtual realities, neither of which captures the typical experience of playing one. But The Matrix Resurrections, a film that’s all about virtual reality, has managed one of my favorite takes on it yet by embracing its own world’s unrealism.

Below, I’m going to talk about a few specific plot points from The Matrix Resurrections, which premiered yesterday in theaters and on HBO Max. It’s a movie I found a lot of problems with but that many of my colleagues at other publications enjoyed, and if you don’t want some light spoilers, you should stop reading now.

All right. Let’s…

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