BioShock creative lead Ken Levine is reportedly facing trouble. According to Bloomberg’s Jason Schreier, Levine’s studio Ghost Story Games and its long-awaited debut project have been plagued by shifting design goals and an overambitious vision. It’s not a new criticism of Levine, but it suggests that the game’s nearly eight-year waiting period might not end any time soon and hints at some details about what Ghost Story is actually doing.

Schreier’s story indicates that Ghost Story, a division of Take-Two Interactive staffed with former members of Levine’s old studio Irrational, was originally supposed to release a small game in 2017. The project was a sci-fi shooter set on a “mysterious space station” where three factions would respond…

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